Global Virtual Reality Archives - AiThority https://aithority.com/tag/global-virtual-reality/ Artificial Intelligence | News | Insights | AiThority Mon, 17 Jun 2024 07:40:13 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.1 https://aithority.com/wp-content/uploads/2023/09/cropped-0-2951_aithority-logo-hd-png-download-removebg-preview-32x32.png Global Virtual Reality Archives - AiThority https://aithority.com/tag/global-virtual-reality/ 32 32 Augmented Reality Or Virtual Reality- Which Is Better? https://aithority.com/technology/virtual-reality-technology/augmented-reality-or-virtual-reality-which-is-better/ Mon, 17 Jun 2024 09:16:00 +0000 https://aithority.com/?p=541944

Virtual reality (VR) and augmented reality (AR) are two distinct but related computing paradigms. Compared to virtual reality, augmented reality occurs in the real world. Augmented reality users have command over their physical presence, whereas virtual reality users are at the mercy of technology. As of 2023, there are 65.9 million VR users and 110.1 […]

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Virtual reality (VR) and augmented reality (AR) are two distinct but related computing paradigms. Compared to virtual reality, augmented reality occurs in the real world. Augmented reality users have command over their physical presence, whereas virtual reality users are at the mercy of technology.

As of 2023, there are 65.9 million VR users and 110.1 million AR users in the U.S.

Virtual reality and augmented reality are frequently used interchangeably. AR apps, games like Pokemon Go, and VR headgear, like Meta Quest 2 and the Valve Index, are becoming increasingly common. They have a similar ring to them, and as technology advances, they blend in many ways. This is obvious in Apple’s forthcoming Vision Pro headset (release date: early 2024).

However, virtual reality (VR) and augmented reality (AR) are still not the same thing.

What Is AR?

Augmented reality is more effective than virtual reality as a branding and gaming tool since it is accessible to virtually anybody with a smartphone. The camera or video viewer on a smartphone is used to project digital images and characters onto the real world, transforming it into a vibrant, surreal environment. Simply said, augmented reality enhances the user’s current surroundings. To fully use AR, you need to use certain gadgets. For instance, Smart Glasses are often used to get the info through Smart Glasses software.

What Is VR?

The global virtual reality (VR) is expected to grow at a CAGR of 27.5% from 2023 to 2030

The next level of these components is achieved in virtual reality by creating a computer-generated representation of a different universe. Using technology like computers, sensors, headphones, and gloves, these simulations can transport the player to practically any setting they can imagine.

Virtual reality is all about making a new world seem real. With a VR screen, the person can see and communicate with the digital world. Two lenses must be put between the person and the screen for this to work. They figure out what the eye movements mean and change how the person moves to fit the VR. So, in this case, a lot of gear is needed to cut the person off from the real world.

Read the Latest blog from us: Risks Of IT Integration

Jobs in the VR and AR Industry

It has created innumerable opportunities for businesses and workers. Virtual reality and augmented reality are revolutionizing several fields, including computer programming, graphic design, scientific study, and more.

A bachelor’s degree in computer science might help you learn how the technology works. People who work with AR and VR must know how to use tools like 3D MAX and Autodesk 3D and be familiar with video game creation systems like Unreal and Unity that recreate environments in 3D.

Read: What Is Augmented Reality?

Augmented or Virtual Reality? A direct comparison!

  • The two technologies—AR and VR—differ significantly. This striking contrast does not, however, suggest that one technology is superior to the other. Instead, each technology excels in a distinct field of use:
  • While VR transports users to an imaginary realm, AR adds digital details to the actual world.
  • Virtual reality is 75% virtual whereas augmented reality is just 25% virtual.
  • Virtual reality headsets are necessary for use, although augmented reality devices are not.
  • Virtual reality (VR) users move in an entirely fabricated environment, whereas augmented reality (AR) users interact with the actual world.
  • More bandwidth is needed for AR than VR.
  • The goal of augmented reality is to make both the digital and physical worlds better. Virtual reality (VR) is a technology that simulates an alternative environment to improve video games.
  • Both AR and VR employ a real-world environment, whereas VR is entirely simulated.
  • Users of augmented reality have command over their physical presence, whereas those of virtual reality are at the mercy of the technology.
  • While virtual reality headsets are required to experience AR, all you need is a smartphone.
  • While virtual reality can only improve upon an artificial reality, augmented reality can improve upon both.

Read the Latest blog from us: AI And Cloud- The Perfect Match

The Synergy Between Augmented and Virtual Reality

When augmented reality and virtual reality are used together, they form a harmonious system. They each function independently, but when used together, they provide a richer, more exciting experience for the user. The idea is to build a fictitious setting that is open to outside influences.TeamViewer provides excellent software options for integrating AR and VR into your business.

Future-Oriented Thinking

As mixed reality becomes more prevalent among VR headsets, the border between augmented and virtual reality will blur temporarily if not permanently. Over time, advancements in outward-facing camera and environment-scanning technologies will allow you to see more clearly while wearing a headset, transforming any virtual reality headset into a mixed reality headset.

Read: AI and Machine Learning Are Changing Business Forever

[To share your insights with us, please write to psen@martechseries.com]

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Global Virtual Reality Conference Gathered Technology Leaders in Shanghai https://aithority.com/technology/virtual-reality-technology/global-virtual-reality-conference-gathered-technology-leaders-in-shanghai/ https://aithority.com/technology/virtual-reality-technology/global-virtual-reality-conference-gathered-technology-leaders-in-shanghai/#comments Wed, 11 Jul 2018 18:26:52 +0000 http://melted-cable.flywheelsites.com/?p=13013 Global Virtual Reality

The Third Global Virtual Reality Conference (GVRC) was successfully held in Pudong, Shanghai from June 27-29, 2018. Industry leaders and experts from China, the United States, Canada, Germany, France, Singapore, Malaysia and other countries and regions brought together far-reaching industrial policies, profound insights, the latest scientific and technological achievements, exciting avant-garde contents and fruitful industrial achievements in virtual reality. A wide range of summit forums, round-table […]

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Global Virtual Reality

The Third Global Virtual Reality Conference (GVRC) was successfully held in Pudong, Shanghai from June 27-29, 2018. Industry leaders and experts from Chinathe United StatesCanadaGermanyFranceSingaporeMalaysia and other countries and regions brought together far-reaching industrial policies, profound insights, the latest scientific and technological achievements, exciting avant-garde contents and fruitful industrial achievements in virtual reality.

A wide range of summit forums, round-table dialogues, exhibitions, venture capital roadshows, industrial negotiations and evening talks were held at China Europe International Business School and Shanghai New International Expo Center. The venues of GVRC 2018 were packed with science and technology enthusiasts. The massive browsing and interaction via social media exemplified that GVRC 2018 was a must see industry event.

Over the two day event, international heavyweights expounded on the latest developments in the following fields:

  • industrial policy
  • virtual reality
  • artificial intelligence
  • Internet of Things
  • big data
  • blockchain
  • 5G networking
  • brain-computer link

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Industrial Developments and Trends: 

Virtual reality pioneers and experts shared incredible developments including: national and local  innovation modes for guiding and promoting the development of new technology industries; VR/AR is expanding across the world and will usher in the eve of industrial concentration explosion for next-generation human-computer interaction platforms; 5G Internet will continue the growth in VR/AR due to high throughput and low latency; robots and artificial intelligence can liberate physical and menial labor; Blockchain, will revolutionize the future digital world; A kind of carbon-based civilization and silicon-based civilization will be demonstrated by brain-computer interaction and brain-computer interface; a virtual world and robots, will go beyond the limiations of time and space, and subvert the current social form.

Read More: Interview With Robert Schwarz, Managing Director ANZ, Nuance Communications

Industry Applications: 

Wang Gang, Deputy General Manager of Migu Culture Technology Co., Ltd., revealed the driving force AR/VR in the sporting industry. Mr. Wang gave an in-depth explanation on multiple aspects of AR/VR technology, e.g., enormous impacts on live shows and broadcast events, the improvement for athlete training modes. According to him, VR/AR technology will continue to grow within the sporting industry. A path has been gradually blazed for perfect combination of VR/AR and sports.

Technological Innovation, Content Creation and Capital Integration:

Attendees gained insights into solutions for many questions.

  • How should digital ecology upgrade and set foothold at the dimension of strategic development, technical roadmap, content creation and platform construction in VR Three-dimensional Internet Era?
  • How will digital subsistence reshape virtual reality forms?
  • What changes will take place in the economy, media, art and the relationship between man and the nature?
  • How can capital and finance rise in conjunction with technological innovation and social well-being?
  • How will a “City of Tomorrow” be driven by technology and embedded with culture and art, roll out a beautiful vision the future?
  • What will be industrial opportunities afforded by the new film industry?
  • How to integrate high-quality content within specific ranges?

Read More: Interview With Akemi Tsunagawa, Founder And CEO, Bespoke Inc

Many topics blended into others, which kicked off an industrial brainstorming session among the attendees. Visitors were invited to visit the technology displays and exhibits to experience the “World of Tomorrow”. In order to enable visitors to probe into the future world more intuitively, top enterprises specialized in VR, such as Migu Video Technology Co., Ltd., SUNSEA Internet of Things Technology Co., Ltd, Shanghai Xuanjing Science and Technology Development Co., Ltd., Konka Group, Beijing Bewinner Communications Co., Ltd., IFLYTEK and Daschow Crossover Innovation Group jointly launched a new technology experience. They were also able to comprehensively interprete the relationships among new technologies (such as virtual reality, Internet of Things, cloud computing and blockchain) to connect  with people.

The joint exhibition of a “City of Tomorrow” greeted tens of thousands of visitors from all walks of life, and these visitors marveled at the advent of the future world. Various elements of city visitors intuitively took a glance at a future life reshaped up by new technologies (such as AVR, AR, Internet of Things and AI). They were able to learn more about the perfect integration of technology, ecology, life and culture, and saw a better life using VR technology.

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GVRC 2018 successfully ended with the guests exploration, creation and high-spirited interactions with the online live show audience. As the most important aspect of the event, a “City of Tomorrow” alliance was also unveiled and established.

The “City of Tomorrow” alliance aims to boost the innovative applications of 5G Internet, virtual reality, artificial intelligence, big data and other new technologies all over the world. This redefines and reshapes the future, joins concerted efforts from governments, manufacturers, universities, research institutions and users in a five-in-one manner. It takes collaborative innovation mode as a new dimension, and will lead the long-term development of life in the future. As a permanent organization for GVRC to fulfill the innovation mission, the “City of Tomorrow” Alliance will gather the world’s leading industry experts, facilitate technology R&D to put into practice, serve as a bridge between entrepreneurial innovation and financial capital. This will give impetus to the seamless integration of “governments, manufacturers, universities, research institutions and users.” The Alliance will be able to conduct other long-term activities, and emerge as a world-class comprehensive innovation platform, with a view to promoting worldwide scientific and technological progress and enhancing human well-being.

Read More: Insurtech: The New AI Disruption Hitting Insurance

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